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Yu-Gi-Oh! Falsebound Kingdom Information
Release Date: US: November 30, 2004 Japan: December 5, 2002
Media: GameCube Video Game
A real-time strategy game at heart, Yu-Gi-Oh! Falsebound Kingdom lets players choose to play as either Yugi or Kaiba from the Yu-Gi-Oh! animated TV show as they strive to escape from the sinister virtual world in which they have been trapped. Fans of the series are able to set their favorite TV characters against one another in exciting 3-on-3 monster team battles for heated duels that unfold on a colorful 3D battlefield. Vying for control of the map, players will form a team of three monsters and delegate commands to the team in real time. As the fighting heats up, players can unleash awesome special moves and visually stunning combo attacks.
Review by CVG
Falsebound isn't even a word. If you're going to try that angle, you have to make sure your game isn't about giant caterpillars and turquoise monkeys fighting in fields. But this is.
So you're Yugi or Kaiba. We assume they're significant, but we've never bothered watching the TV show beyond about two minutes. We chose Yugi, guessing that having purple bits in his hair might mean he was better in some way.
There's no intro as such. You read loads of boring text and find out YOU'VE BEEN SUCKED INTO A VIDEO GAME. So you have to complete the game to complete the game, see? How terribly post-modern. We assembled quite the fearsome team of warriors (a dragon, a loser in a green hat and a hairy testicle with eyes) then set off to liberate this imaginary world.
You command your troops on a 3D map that would embarrass an N64, then come together with enemies in turn-based battles. Two lines of three people politely take turns to hit each other. The special attacks look crap and make no sense. How can you possibly electrocute a skeleton? Dry bone doesn't conduct. Someone wins. You're bored. The end.
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